Starcraft 2 MapCache

Starcraft 2 MapCache


Your assessment appears to be correct. My only recommendation would be to tell them to follow proxy standards. They are returning cached files based on the first X amount of data instead of the filename. In fact, it may even be a security issue. Compare the zipped file below with the unzipped one. If they're different, see the security advisory I put out for Orcon.

Placing the included file into your cache folder will fix the issue:
640243aa437b04c73a608f46ed6c380110c7fb70585789b400e8679a33d5693b.zip

EDIT: Opps, forgot to say where... \Cache\64\02 is where it needs to go. The cache folder is organized by \first2letters\second2letters\. The file names themselves are the sha-256 hash of the file.



Unzipped (to see if that security issue is still there):
640243aa437b04c73a608f46ed6c380110c7fb70585789b400e8679a33d5693b.s2mv

Download links:

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